Difference between revisions of "Ingame commands"
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* <code>/help <command_name></code> | * <code>/help <command_name></code> | ||
** After typing <code>/help</code>, you can write another command name (without the first "/") to get additional information about the command. For example: <code>/help sethome</code> will tell you about the /sethome command. | ** After typing <code>/help</code>, you can write another command name (without the first "/") to get additional information about the command. For example: <code>/help sethome</code> will tell you about the /sethome command. | ||
=== Server and Player related Information === | |||
* <code>/status</code> | |||
** Gives information about server status (connected players, lag level, ect) | |||
* <code>/admin</code> | |||
** Tells the server administrator's name | |||
=== Navigating === | === Navigating === | ||
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== Commands Only [[creative|Creative Players]] may use == | == Commands Only [[creative|Creative Players]] may use == | ||
'''Note that each creative player vary in the privileges they own, and not all creative player can use these commands!''' | |||
=== Worldedit === | === Worldedit === |
Revision as of 15:08, 22 May 2020
Introduction[edit]
This page, is NOT completed yet! It misses many information, and currently still working on it! By jakab so far.
This is a list of ingame commands you can use to improve your gaming experience, and/or help others and yourself with them. They are grouped by levels of trust: what you are granted to use or not use according to your trust level in the game (new player, trusted player, creative player, ect).
Commands any player can use[edit]
Ingame help[edit]
/help
- This command will list you ALL the commands that are available on the server.
/help <command_name>
- After typing
/help
, you can write another command name (without the first "/") to get additional information about the command. For example:/help sethome
will tell you about the /sethome command.
- After typing
[edit]
/status
- Gives information about server status (connected players, lag level, ect)
/admin
- Tells the server administrator's name
[edit]
/spawn
- By typing this command, you will be instantly teleported back to the starting point (aka Spawn), where you've first spawned on to the server. This place allows you to navigate to certain starting places, such as the Illuna Castle, or the Maproom under the Illuna Travelcenter. A trick: if you are stuck somewhere, cant get out, or in danger (falling off from a cliff, fighting too strong monsters, ect) you quickly type
/spawn
and you are saved!
- By typing this command, you will be instantly teleported back to the starting point (aka Spawn), where you've first spawned on to the server. This place allows you to navigate to certain starting places, such as the Illuna Castle, or the Maproom under the Illuna Travelcenter. A trick: if you are stuck somewhere, cant get out, or in danger (falling off from a cliff, fighting too strong monsters, ect) you quickly type
/castle
- Allows you to teleport to the Illuna Castle. This place offers many useful things both for starters, and veterans.
/sethome
- Allows you to set yourself a checkpoint, or home where you can return anytime you want by typing
/home
(see below). The checkpoint, or home, will be set on the exact coordinates you are standing at.
- Allows you to set yourself a checkpoint, or home where you can return anytime you want by typing
/home
- By typing this command, it will teleport you back to the exact position you have previously set your home with
/sethome
(see above). This also allows you to save yourself in dangerous/impossible situations like/spawn
(see above).
- By typing this command, it will teleport you back to the exact position you have previously set your home with
/rocket
(/spawn2
is the same command)
Visuals[edit]
/skybox
- Lists the names of available skyboxes (see the use of them below).
/skybox <skybox_name_or_number>
- Inside skybox_name_or_number you can type the name of a skybox which you wish to use. The skybox will change the background sky around you, and the lighting will be set to a certain level according to the chosen skybox. These are very useful when building, you can get daylight all the time you want, or set it to something dark, or inbetween the two. Also useful to make higher quality screenshots of something. For typing a number inside skybox_name_or_number it will set the skybox according to the order of the list given by
/skybox
(see above). For example:/skybox 6
will be the same as/skybox TropicalSunnyDay
, because in the given list by/skybox
"TropicalSunnyDay" is the 6th in order (This skybox will give you a calm background, and full daylight). There is a total of 11 skyboxes. See also: skybox
- Inside skybox_name_or_number you can type the name of a skybox which you wish to use. The skybox will change the background sky around you, and the lighting will be set to a certain level according to the chosen skybox. These are very useful when building, you can get daylight all the time you want, or set it to something dark, or inbetween the two. Also useful to make higher quality screenshots of something. For typing a number inside skybox_name_or_number it will set the skybox according to the order of the list given by
/skybox off
- Guess what ? It turns off any skybox, and the original day and night skybox appears once again.
Commands Only Trusted Players may use[edit]
Area protection[edit]
See also: Area Protection mod on github
See also our wiki page for extra information, and better understanding of the limitations on our server: protection
/area_pos1
and/area_pos2
- These two commands allow you to select a certain area, and protect it (see below). Each position will be set to your current position when the command is executed (at your legs, not head)
/area_pos set1
and/area_pos set2
- These two commands allow you to select a certain area, and protect it (see below). Each time you execute one of the commands, you may punch a node, and the given selection number will be set on that node. Only execute the command and punch one at a time (eg.: you can't execute both commands and then punch two nodes, only one at a time). For that purpose, see the command below. I personally (jakab) recommend using the command above, it is less likely to make a mistake with that.
/area_pos set
- After executed, punch the two corner nodes of the area you wish to protect (see below).
/area_pos1 <x y z>
orarea_pos2 <x y z>
- These two commands allow you to select a certain area, and protect it (see below). The "x y z" is referring to coordinates, you may type the coordinates, and the given selection number will be set to the given coordinates.
/set_owner <playername> <areaname>
- Allows you to set a different owner to the selected area and protect it for him/her. Multiple owners at an area allows you to work with multiple players (see: protection).
/protect <areaname>
- Allows you to protect the selected area (see above).
/select_area <areaID>
- Allows you to select a full, existing area with it's ID number (see: protection).
/add_owner <areaID> <playername> <areaname>
- Similar to
/set_owner
commmand. If the area is selected, it sets a second protection zone owned by the given player above an existing protection zone. This allows multiple players to use the same area. I personally (jakab) recommend using the </set_owner> command, because its a lot simpler. You have to select the area anyway. However,add_owner
command does not reduce the limited number of areas a player can protect (in theory. idk. see protection).
- Similar to
/list_areas
- Lists all the areas you own, or all existing areas if you have the "areas" privilege.
/find_areas <regex>
- Can find areas by their names using a Lua regular expression. For example:
/find_areas [Cc]astle
will give you a list of areas that has "castle" or "Castle" words in their names.
- Can find areas by their names using a Lua regular expression. For example:
/remove_area <areaID>
- Removes an area you own by ID
/recursive_remove_areas <areaID>
- Removes an area by ID, and all the sub areas within it that were created with other commands (eg.:
/add_owner
).
- Removes an area by ID, and all the sub areas within it that were created with other commands (eg.:
/change_owner <areaID> <playername>
- Changes the owner of an area by ID.
/area_info
- Gives information about the mod configurations, and your status with areas.
Commands Only Creative Players may use[edit]
Note that each creative player vary in the privileges they own, and not all creative player can use these commands!
Worldedit[edit]
Requires "Worldedit" Privilege.
List and description of Worldedit commands: Worldedit Command Guide on GitHub